iPood: What The iPad Means For Mobile Apps

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by mattjdrake on February 4, 2010

In this week’s show I share my thoughts on Apple’s iPad announcement last week.

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Show Notes

iPood

You may have wondered why I missed the last podcast… Well, the reason is that I was meeting my new daughter: Keira Ruby! Just want to welcome her as the newest member of the mobile app family (iPood: there is an app for that!).

What I’ve Been Up To (Other Than Changing Diapers)

This week I’ve been creating content for the Mobile App Mastery Silver Program. Specifically, I am working on the NO-BS Cocoa-Touch module. This one is fun because it introduces what is unique about the iPhone SDK: Model-View-Controller (MVC), Target-Action, Delegation and Interface Builder.

Also, this week I was happy to see that I was featured in our local newspaper (The Philadelphia Inquirer). They did a nice write up of the app world especially in light of the iPad launch. You can check out the article here (they even disclose my modest income from last year): A bonanza for app developers: Phone downloads are hotter than ever.

iPad

Use Cases:

  • Kindle Killer?
  • Bigger Screen
  • Personal Movie/TV
  • More Comfortable Form Factor
  • Thoughts?

  • Suspect This Will Be Nichy
  • Solid Affluent/Enthusiast Product
  • More Pressure to Decouple Content From Apps (Time to Get your Web API On…)
  • The Question: Should We Invest Time To Make Our Apps iPad Ready(er)?

    Please comment below and share your thoughts…

    Listener Question

    This question is a composite of many questions I get all the time in terms of iPhone app development from non-programmers (or technically savvy people who know tech like HTML): I have an idea for an app that I would love to see but I have no experience in programming and no real idea how to start. Is it possible, realistic, feasible for me to do this?

    Answer: Yes, but with a big caveat. Programming is one of those things that can be learned in a few weeks, but it could take a lifetime to truly master. Some people take to programming more than others and even successful programmers will be better at some things than others. iPhone app development is also a bit idiosyncratic: some developers take to it better than others.

    The bottom line is that you have to give it a real try and find out for yourself. In college I was a psychology major and never thought I would become a software developer. But, here I am and I just fell into it for a variety of reasons. My advice would be to simply download the SDK and start reading tutorials, books, websites and taking classes. Be prepared to spend at least 3 months learning this as a beginner. Realize that this is a big topic, but mastering programming comes with big rewards even beyond mobile apps.

    Silver Program Released!

    Thank you for listening. I do want to take this opportunity to remind you that if you want to get started mastering iPhone app development sign up for our Silver Program. Subscribers to our Silver Program get access to our iPhone App Development eCourse, the Code Chest, My Toolbox as well as a bonus copy of my eBook, How to Make An iPhone App.

    You can go here to find out more: Mobile App Mastery Silver Program.

    Thanks again and see you in two weeks!

    If you have any thoughts on the iPad please put share them in the comments section below!

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    { 1 comment… read it below or add one }

    Zaldz Bugz February 12, 2010 at 8:01 am

    I believe that iPad apps will hit the market sooner and i know that some developers were already planning on developing apps for iPad and some might upgrade their application to fit the iPad’s environment. There were three classification considering iPad’s applications. One can be directly installed in iPad from iPhone application but are pixelated, the other one is to develop applications to fit directly with iPad and the third one is to develop a universal one which fit the two environment and this is the big challenge there is. But i need to purchase Snow Leopard right before i could develop one for iPad coz Iphone SDK 3.2 requires Snow Leopard OS.

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